Animation Design - MudBox

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MudBox

Description

Mudbox is a proprietary 3D tool with two applications namely sculpting and painting. Developed by Autodesk, Mudbox was originally created by Skymatter. This Tibor Madjar led company was also founded by David Caldwell and Andrew Camenisch. All three are ex artists of Weta Digital. So, what are they known for and what’s Mudbox’s claim to fame? Well, the 2005 Peter Jackson movie remake of King Kong used this innovative 3 dimensional tool as well. Mudbox is a high resolution, top definition painting and sculpting tool. It is also perfect for designing.

Mudbox user interface involves a 3 dimensional environment which creates movable cameras that undergo bookmarking. Mudbox can import and export different types of format such as .fbx, .obj, and .bio files as well as .mud format (its own). Mudbox offers digital sculpting and painting software to create the perfect 3D digital artwork. Sculpting tool set comprises brushes with adjustable falloff and an environment which promises to be high on performance and top quality tools.

Create highly realistic 3D character, which can engage in creating rewarding environments, intricate props and excellent concept designs in next to no time at all. Design visualizing is integral towards creating production ready graphics. Simplified poly primitive can be fashioned from Mudbox. This promotes the creation of various features such as busts, terrains, props and much more. Mudbox interface comprises the following-menus, tool trays, tabbed windows and bespoke offerings to a restricted extent. Keyboard shortcuts are also provided and in terms of navigation, it is comparable to Autodesk’s Maya.

Syllabus1

  • Understanding the user interface
  • Viewport navigation
  • Creating primitives
  • Importing models
  • Ideal mesh parameters for efficient subdivision
  • Subdivision options
  • Working with sculpt layers
  • Working with paint layers
  • Tool parameters
  • A tour of the sculpt brushes
  • Organic form and structure
  • Organic medium details
  • Organic fine detail sculpting

Syllabus2

  • Asymmetry
  • Hard-surface sculpting
  • Sculpting and painting with stamps and stencils
  • Understanding retopology
  • Displacement
  • Normal maps
  • Ambient occlusion
  • A tour of the Mudbox paint brushes and tools
  • Working in UV space
  • Freedom from UVs - Ptex painting in Mudbox
  • Transferring paint layers
  • Base painting

Syllabus3

  • Projection painting
  • Color correction
  • Using layers
  • Painting details
  • Mudbox and Photoshop live bridge
  • Working with joints
  • Posing
  • Mudbox lighting
  • Viewport filters
  • Rendering
  • Exporting your models
  • Exporting textures

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